dwm archlinux , instalacion y Uso

Primero que nada, investigen si estan leeyendo esto, sobre dwm .

ahora bien la gia de intalacion :

# pacman -S base-devel abs
# abs
# cd -r /var/abs/community/dwm ~/dwm   //creamos una carpeta con todos los archivos de dwm
# makepkg -i  /
editar ~/dwm/config.h             //Configuramos archivo de preferencias de dwm
$ makepkg -g >> PKGBUILD  //Creamos el paquete a compilar
$ makepkg -efi               //Instalamos el paquete

La mejor gia que econtre es esta: http://cyb3rpunk.wordpress.com/2010/02/26/dynamic-window-manager/
AQUI LA COMBINACION DE TECLAS

/* See LICENSE file for copyright and license details. */
/* appearance */
static const char font[]            = “-*-terminus-medium-r-*-*-16-*-*-*-*-*-*-*”;
static const char normbordercolor[] = “#444444”;
static const char normbgcolor[]     = “#222222”;
static const char normfgcolor[]     = “#bbbbbb”;
static const char selbordercolor[]  = “#005577”;
static const char selbgcolor[]      = “#005577”;
static const char selfgcolor[]      = “#eeeeee”;
static const unsigned int borderpx  = 1;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const Bool showbar           = True;     /* False means no bar */
static const Bool topbar            = True;     /* False means bottom bar */

/* tagging */
static const char *tags[] = { “1”, “2”, “3”, “4”, “5”, “6”, “7”, “8”, “9” };

static const Rule rules[] = {
/* class      instance    title       tags mask     isfloating   monitor */
{ “Gimp”,     NULL,       NULL,       0,            True,        -1 },
{ “SeaMonkey”,  NULL,       NULL,       1 << 8,       False,       -1 },
};

/* layout(s) */
static const float mfact      = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster      = 1;    /* number of clients in master area */
static const Bool resizehints = True; /* True means respect size hints in tiled resizals */

static const Layout layouts[] = {
/* symbol     arrange function */
{ “[]=”,      tile },    /* first entry is default */
{ “><>”,      NULL },    /* no layout function means floating behavior */
{ “[M]”,      monocle },
};

/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ “/bin/sh”, “-c”, cmd, NULL } }

/* commands */
static const char *dmenucmd[] = { “dmenu_run”, “-fn”, font, “-nb”, normbgcolor, “-nf”, normfgcolor, “-sb”, selbgcolor, “-sf”, selfgcolor, NULL };
static const char *termcmd[]  = { “terminator“, NULL };

static Key keys[] = {
/* modifier                     key        function        argument */
{ MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } }, //AbrirPrograma
{ MODKEY|ShiftMask,             XK_Return, spawn,          {.v = termcmd } },
{ MODKEY,                       XK_b,      togglebar,      {0} },
{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },       //VentanaAnterior
{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },       //VentanaSiguiente
{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
{ MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },      //DismnuirTamaño
{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },      //AumentarTañaño
{ MODKEY,                       XK_Return, zoom,           {0} },
{ MODKEY,                       XK_Tab,    view,           {0} },               //CambiarEtiquetas , dwm   
{ MODKEY|ShiftMask,             XK_c,      killclient,     {0} },                //CerrarVentanaFoco
{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} }, //ModoCASCADA
{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} }, //ModoFLOTANTE
{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} }, //ModoMONO
{ MODKEY,                       XK_space,  setlayout,      {0} },
{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },                //ActivarMODOS
{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
TAGKEYS(                        XK_1,                      0)
TAGKEYS(                        XK_2,                      1)
TAGKEYS(                        XK_3,                      2)
TAGKEYS(                        XK_4,                      3)
TAGKEYS(                        XK_5,                      4)
TAGKEYS(                        XK_6,                      5)
TAGKEYS(                        XK_7,                      6)
TAGKEYS(                        XK_8,                      7)
TAGKEYS(                        XK_9,                      8)
{ MODKEY|ShiftMask,             XK_q,      quit,           {0} }, //SALIR DE DWM
};

/* button definitions */
/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click                event mask      button          function        argument */
{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
{ ClkTagBar,            0,              Button1,        view,           {0} },
{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};

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